Vookoo
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A factory class for descriptor set layouts. (An interface to the shaders) More...
#include <vku.hpp>
Public Member Functions | |
void | buffer (uint32_t binding, vk::DescriptorType descriptorType, vk::ShaderStageFlags stageFlags, uint32_t descriptorCount) |
void | image (uint32_t binding, vk::DescriptorType descriptorType, vk::ShaderStageFlags stageFlags, uint32_t descriptorCount) |
void | samplers (uint32_t binding, vk::DescriptorType descriptorType, vk::ShaderStageFlags stageFlags, const std::vector< vk::Sampler > immutableSamplers) |
void | bufferView (uint32_t binding, vk::DescriptorType descriptorType, vk::ShaderStageFlags stageFlags, uint32_t descriptorCount) |
vk::UniqueDescriptorSetLayout | createUnique (vk::Device device) const |
Create a self-deleting descriptor set object. | |
A factory class for descriptor set layouts. (An interface to the shaders)