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Vookoo
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This is the complete list of members for vku::Window, including all inherited members.
| commandBufferFences() const | vku::Window | inline |
| commandBuffers() const | vku::Window | inline |
| commandCompleteSemaphore() const | vku::Window | inline |
| commandPool() const | vku::Window | inline |
| defaultRenderFunc(vk::CommandBuffer cb, int imageIndex, vk::RenderPassBeginInfo &rpbi) (defined in vku::Window) | vku::Window | inlinestatic |
| draw(const vk::Device &device, const vk::Queue &graphicsQueue, const std::function< void(vk::CommandBuffer cb, int imageIndex, vk::RenderPassBeginInfo &rpbi)> &dynamic=defaultRenderFunc) | vku::Window | inline |
| dumpCaps(std::ostream &os, vk::PhysicalDevice pd) const | vku::Window | inline |
| framebuffers() const | vku::Window | inline |
| height() const | vku::Window | inline |
| imageAcquireSemaphore() const | vku::Window | inline |
| images() const | vku::Window | inline |
| imageViews() const | vku::Window | inline |
| init(const vk::Instance &instance, const vk::Device &device, const vk::PhysicalDevice &physicalDevice, uint32_t graphicsQueueFamilyIndex, vk::SurfaceKHR surface) (defined in vku::Window) | vku::Window | inline |
| numImageIndices() const | vku::Window | inline |
| ok() const | vku::Window | inline |
| operator=(Window &&rhs)=default (defined in vku::Window) | vku::Window | |
| presentQueue() const | vku::Window | inline |
| presentQueueFamily() const | vku::Window | inline |
| renderFunc_t typedef (defined in vku::Window) | vku::Window | |
| renderPass() const | vku::Window | inline |
| setStaticCommands(const std::function< renderFunc_t > &func) | vku::Window | inline |
| swapchain() const | vku::Window | inline |
| swapchainColorSpace() const | vku::Window | inline |
| swapchainImageFormat() const | vku::Window | inline |
| width() const | vku::Window | inline |
| Window() (defined in vku::Window) | vku::Window | inline |
| Window(const vk::Instance &instance, const vk::Device &device, const vk::PhysicalDevice &physicalDevice, uint32_t graphicsQueueFamilyIndex, GLFWwindow *window) | vku::Window | inline |
| Window(const vk::Instance &instance, const vk::Device &device, const vk::PhysicalDevice &physicalDevice, uint32_t graphicsQueueFamilyIndex, vk::SurfaceKHR surface) (defined in vku::Window) | vku::Window | inline |
| ~Window() | vku::Window | inline |
1.8.11